Image Loader

Ver. 1.1.6

 

Load/Download image(s) with URL and local path using the same API.

Supports batch loading with Queue and Non-Queued loaders.

Provides powerful cache management feature for caching your images, and handles file naming, folders, time to keep and delete images, etc.

 

Features

  • ImageLoader: load single image, support multiple instances for loading images.

  • ImageQueuedLoader: load multiple images with a single API, supports limiting the number of loaders, split loading process to avoid blocking the main thread when loading a large number of images.

  • ImageBatchLoader: wrapped the ImageLoader & ImageQueuedLoader for easily loading multiple images. Load multiple images with a single API.

  • Load image(s) from local(application paths), and load image(s) with Url(s) from web using the same API.

  • Detect actual image Extension Name and MIME Type.

  • Easy, powerful images naming & cache management.

  • Flexible settings:

    • Retry option

    • Timeout option

    • Cache mode: NoCache, UseCached, Replace

    • Cache file limit per folder

    • Cache as per URL, or Cache using specific Filename/Sequence

    • Particular cache(Save & Load) directory and folder

    • Sequential file naming formats

    • Min. keep file time & file expire(max.) time

    • Auto delete cached files when expired or exceed the limit per folder

  • Example scenes included.

 

Bonus Features

EasyIO Plugin: supports saving & loading image, text, class object, and file byte array on different platforms. Provides the ability for your app to write files in IndexedDB, so the cache management system can work correctly on WebGL.

Support Platform
- Unity5 and newer

- Supports Unity Editor, Mobile & Desktop platform, WebGL

ImageLoader_SocialMediaImage_1200_630.pn

Documentation (v1.1.6)

 

Download/Purchase on the Asset Store: 

Screenshots (Example scene included):

Photo_2019-01-26-02-28-12-566.png
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